Struct mustache::Encoder [] [src]

pub struct Encoder;

Methods

impl Encoder
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Trait Implementations

impl Default for Encoder
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Returns the "default value" for a type. Read more

impl Serializer for Encoder
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The output type produced by this Serializer during successful serialization. Most serializers that produce text or binary output should set Ok = () and serialize into an [io::Write] or buffer contained within the Serializer instance. Serializers that build in-memory data structures may be simplified by using Ok to propagate the data structure around. Read more

The error type when some error occurs during serialization.

Type returned from [serialize_seq] for serializing the content of the sequence. Read more

Type returned from [serialize_tuple] for serializing the content of the tuple. Read more

Type returned from [serialize_tuple_struct] for serializing the content of the tuple struct. Read more

Type returned from [serialize_tuple_variant] for serializing the content of the tuple variant. Read more

Type returned from [serialize_map] for serializing the content of the map. Read more

Type returned from [serialize_struct] for serializing the content of the struct. Read more

Type returned from [serialize_struct_variant] for serializing the content of the struct variant. Read more

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Serialize a bool value. Read more

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Serialize a character. Read more

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Serialize a u8 value. Read more

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Serialize an i8 value. Read more

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Serialize a u16 value. Read more

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Serialize an i16 value. Read more

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Serialize a u32 value. Read more

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Serialize an i32 value. Read more

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Serialize an i64 value. Read more

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Serialize a u64 value. Read more

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Serialize an f32 value. Read more

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Serialize an f64 value. Read more

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Serialize a &str. Read more

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Serialize a unit struct like struct Unit or PhantomData<T>. Read more

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Serialize a unit variant like E::A in enum E { A, B }. Read more

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Serialize a () value. Read more

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Serialize a [None] value. Read more

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Serialize a [Some(T)] value. Read more

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Begin to serialize a struct like struct Rgb { r: u8, g: u8, b: u8 }. This call must be followed by zero or more calls to serialize_field, then a call to end. Read more

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Begin to serialize a struct variant like E::S in enum E { S { r: u8, g: u8, b: u8 } }. This call must be followed by zero or more calls to serialize_field, then a call to end. Read more

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Serialize a newtype struct like struct Millimeters(u8). Read more

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Serialize a newtype variant like E::N in enum E { N(u8) }. Read more

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Serialize a chunk of raw byte data. Read more

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Begin to serialize a variably sized sequence. This call must be followed by zero or more calls to serialize_element, then a call to end. Read more

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Begin to serialize a statically sized sequence whose length will be known at deserialization time without looking at the serialized data. This call must be followed by zero or more calls to serialize_element, then a call to end. Read more

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Begin to serialize a tuple struct like struct Rgb(u8, u8, u8). This call must be followed by zero or more calls to serialize_field, then a call to end. Read more

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Begin to serialize a tuple variant like E::T in enum E { T(u8, u8) }. This call must be followed by zero or more calls to serialize_field, then a call to end. Read more

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Begin to serialize a map. This call must be followed by zero or more calls to serialize_key and serialize_value, then a call to end. Read more

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Collect an iterator as a sequence. Read more

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Collect an iterator as a map. Read more

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Serialize a string produced by an implementation of Display. Read more

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Determine whether Serialize implementations should serialize in human-readable form. Read more